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Networks

Network Fundamentals

A network is just devices connected so they can share data, but how they're connected, and who's in charge of coordinating that sharing, changes everything about cost, speed, and what happens when something breaks. This page makes those trade-offs concrete: you'll actually cut a cable and watch a network survive or fail.

Section 2

LAN vs WAN

The difference is purely about geographic scale and who owns the connecting infrastructure.

LAN (Local Area Network)WAN (Wide Area Network)
ScaleA single site: one building, one school, one homeMultiple sites, often across cities, countries, or the whole planet
OwnershipUsually owned entirely by the organisation using itUsually leased from a third party (telecoms companies), since no single organisation owns the cables between cities
SpeedGenerally very fast, short distances, dedicated cablingGenerally slower and more variable, shared infrastructure over long distances
ExampleEvery computer in one school buildingThe internet itself, or a company connecting offices in London and Tokyo

The internet isn't a single network, it's a WAN made of millions of interconnected LANs and other WANs, which is exactly why the topologies and protocols on this page matter: something has to make all those independently-owned networks work together.

Section 3

Topologies: proof by cutting a cable

A topology is just the shape of the connections. The real question that shape answers: when one link fails, physically, what happens to everyone else? Click any connection line below to cut it and see for yourself, not just read the answer.

Choose a topology

Controls

Click any line in the diagram to cut it.

TopologyWhat a single cable failure doesCost to build
StarOnly the one disconnected device is affected, everyone else is fine, unless the central hub itself fails, which takes down everyoneNeeds one cable run per device, more cable than bus
BusCatastrophic: the backbone splits into two halves that can no longer reach each otherCheapest, one shared backbone cable
RingA single cut still leaves every device reachable, just going the other way around the ringOne cable per device, similar to star
MeshBarely noticeable, there are usually several alternative paths between any two devicesMost expensive by far, cable count grows fast as devices are added

This is the real trade-off examiners want you to explain: resilience against cost. Mesh is the most resilient and the most expensive, bus is the cheapest and the most fragile.

Section 4

Network hardware: who does what

Click a device to see what it actually does, and why it's not interchangeable with the others.

Click a device above.
Section 5

Client-server vs peer-to-peer

Same five devices, same file to distribute, two completely different architectures. Watch how long each takes and notice where the bottleneck sits.

Architecture

Controls

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Exam tips

  • Client-server: a dedicated server holds and controls the data. Clients only ever talk to the server, never directly to each other. Easier to secure and manage centrally, but the server is a single point of failure and a bottleneck.
  • Peer-to-peer: every device is both a client and a server (a "peer"). No central authority, peers share directly with each other, which is exactly how file-sharing protocols like BitTorrent distribute large files quickly.
  • Neither is universally "better", it's a genuine trade-off between central control and distributed speed.
Section 6

Check your understanding